Uniform
The Pathfinder uniform helps
make the Pathfinder program real and visible. It is emblematic and
representative of the worldwide club’s ideals and standards. Each
individual member becomes a very vital representative of the
organization, and wearing the uniform will help to provide a
consciousness of belonging to a club that rightly represents the
Adventist youth of today. If the uniform is worn as ordinary clothing it
will have failed in its purpose.
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The uniform should always be neat and
clean. To wear it commonly for ordinary play or work lowers its dignity.
The Pathfinder Club program should be so valuable to each member that
the uniform will be acquired and worn with enthusiasm.
Uniforms should be worn:
- At all Pathfinder meetings
- At any public gathering when any or all act as: Messengers, Ushers, Guard of honor, Color Guards
- On occasions as specified by Pathfinder director
- At special Pathfinder services
- While engaging in witness activity, or community service such as Ingathering, distributing food baskets, flowers, literature, etc.
Uniforms should not be worn:
- By nonmembers
- When engaged in selling or solicitation for personal profit, or for commercial or political purposes
- At any time or place when it’s wearing discounts the organization or casts reflection upon the uniform, lowers its dignity and esteem, and makes it commonplace.
The Uniform
The official uniform for the Adventurer,
Pathfinders, Master-Guide, and Ambassador is stipulated by the General
Conference of Seventh-day Adventist® Youth Ministries Department. Any
deviation or changes, including, but not limited to, the uniform’s style
and color, must first be authorized by the General Conference of
Seventh-day Adventist® Youth Ministries Department.
Basic Uniform
Should include the Pathfinder world
emblem and the Pathfinder scarf. Other insignia and styles of uniforms
are determined by each Division in keeping with the norms and economic
conditions of the fields under their care.
The Insignia
While the uniform of the Pathfinder Club
varies in regions or even countries around the world, the insignia and
where they are placed are well nigh universally the same. Designing and
setting the position of the insignia and/or working any changes or
additions is the responsibility of the World Pathfinder Director and the
General Conference in consultation with the divisions. Clubs,
conferences, unions and divisions may make no exceptions or variations
without the definite permission from the World Pathfinder Headquarters.
The insignia are divided into two categories:
- Identification Insignia are the group of emblems that signify the organization to which the person belongs.
- Recognition/award Insignia are emblems indicating class achievement, position, or special achievements in conduct or service.
The following are a description and position of official Pathfinder Club Identification Insignia:
Pathfinder Triangle Emblem
This is the symbol that represents the
Pathfinder Club. The 2-inch (5-cm.) triangle is worn on the cap, beret,
etc. The Pathfinder Club emblem 3-inch triangle (7.5-cm.) in the local
language is worn on the right-hand sleeve, shoulder high.
Pathfinder Club Name
These are worn on the right sleeve of
the shirt/girl’s blouse, and dress uniform jacket ½-inch (1.2 cm.) below
the shoulder seam. It is worn above the staff name strip and Pathfinder
triangle on the right-hand sleeve.
Staff-Office Sleeve Strips
Area/district director/coordinator, club
director, deputy director, instructor, counselor, and junior counselor
may wear a strip designating their position; it is centered below the
club name 2-inch (5 cm.) below the shoulder seam and ¼-inch (.08-cm.)
above the Pathfinder triangle on the right-hand sleeve.
Pathfinder World Emblem
This oval symbol, containing the
Pathfinder triangle, represents the worldwide organization of Pathfinder
Clubs of the Seventh-day Adventist Church. This symbol is worn on the
left-hand sleeve of shirt/girl’s blouse, and dress uniform jacket. It is
positioned ½-inch (1.2-cm.) below the shoulder seam.
Neckerchief, Pathfinder
This is yellow in color with the World
Pathfinder emblem as the logo on the back. An optional slide is
available. This may be worn by all inducted Pathfinders and Non-Master
Guide Staff.
Neckerchief, Master Guide
This is yellow in color with the Master
Guide Crest printed on the tip of the triangle. The distinctive Master
Guide slide with the Master Guide Crest is used with the neckerchief. It
is to be worn only by those invested as Master Guides.
Pathfinder Class Chevrons
The following are a description of
Pathfinder recognition insignia: Are located on the left sleeve below
the Pathfinder world emblem. The order from top to bottom is Master
Guide, Guide, Voyager, Ranger, Explorer, Companion, and Friend. All
persons (Master Guide Included) should wear only the class insignia in
which they have been invested.
Master Guide Star
An embroidered gold star is worn on
left-hand sleeve. When all Pathfinder classes and the Master Guide
course have been completed, the Master Guide Star and all the individual
chevrons may be worn.
Pathfinder Class Pins
Upon Investiture for each class, the
Pathfinder obtains a pin of recognition to be worn on the uniform: These
may be worn centered across the top of the left pocket. The Master
Guide pin would be placed in the center at the top of the left pocket
with pins of other classes in which the Master Guide has been invested
centered in a row below, or the Master Guide may choose to wear only the
Master Guide pin. When advanced level insignia have been earned, the
class pins may be placed on the sash.
Class Pocket Strip
Centered just above the left pocket of
the shirt or blouse is the Pathfinder Class pocket strip for the highest
Pathfinder Class in which the individual has been invested. It should
be level with the top of the uniform shirt pocket.
Advanced Pathfinder Class Ribbon/Bar
This is worn only by those completing
the requirements, on the left side of shirt or dress just above the
Pathfinder Class pocket strip.
Pathfinder Excellence Ribbon
This is worn on the left side of shirt,
blouse, or dress above the pocket. It is usually above the Pathfinder
Class pocket strip or Advanced Pathfinder Class Ribbons.
Captain and Scribe Badges
To be worn by captain and scribe on the sash, or positioned above the right pocket, on the shirt/blouse.
Pathfinder Honor Sash
This is worn over the right shoulder
(under neckerchief) and under the left arm, the lower point of the sash
resting against the left side of the body. It serves as a collecting
point for Honor patches and all other Pathfinder related emblems the
wearer has earned. (Traded items are not to be included here.)
Pathfinder Staff Service Stars
These are obtained from the
conference/mission director. There are two options: 1) Embroidered
fabric stars may be worn on the right sleeve centered ¼-inch (0.08-cm.)
below the point of the 3-inch (7.5-cm.) Pathfinder triangle emblem. 2)
Metal stars may be worn on the left pocket. Only one star with the
numeral indicating the accumulated years of verifiable service should be
worn.
Service stars are awarded annually by the conference/mission that keeps a record of the years of service.
Epaulettes, Stripes, Stars of Rank.
An optional green epaulette is worn by
teen Pathfinders, junior counselors, counselors and instructors.
Optional gold stripes, bars, stars or various colored braids are worn
for each level of conference leadership. These items are selected by
local conferences, unions, or Divisions. Not more than one option may be
worn and must be standard within the organization level selecting in.
Militarism
The use of a uniform in Pathfindering
provides many positive results. It meets certain psychological needs of
the Pathfinder age bracket; it encourages what could be called upgraded
behavior; and it provides a sense of cohesiveness.
In most regions the official uniform
adopted in many ways resembles local military uniforms as local laws
will or will not allow. While this is acceptable to a degree, those who
have the decision making authority must be very careful to not create
nor allow militarism to creep into Pathfindering. Militarism is defined
as the use of military discipline and the wholesale adoption of
military-style uniforms that would create confusion in the minds of
those who do not know what Pathfindering represents. Around the world
there are governments that are very sensitive to the existence of
paramilitary organizations. Pathfindering in other parts of the world
cannot be seen by these governments as involved in training guerrilla or
terrorist-type personnel. Camouflage, combat boots, “blousing” of pant
legs, and other similar military practices in uniforms should not be
used at all. No military insignia are allowed. The Pathfinder scarf
should always be worn as part of the dress (Class A) uniform to distance
it from the traditional military uniform. Attaching weapons to dress
uniforms such as swords, bayonets, or machetes and guns even if they are
fake ones should not be allowed even in drill ceremonies.
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